

My best advice is to ramp up gradually, starting with a monkey, then adding tack-throwers, then saving up for cannons. I'd try it again, this time with a rocket launcher in place, only to have the MOAB – a nigh-indestructible blimp carrying tons of other balloons – show up and ruin it all again. Several times, I was humming along, kicking butt, and then all of the sudden, the stupid metal balloons would show up and ruin my game. Okay, so it may not be particularly coherent, but the game is a lot of fun, mainly because the difficulty curve is really well-designed. Hopefully you’ve spent some quality time setting. The list of such games is very large: Bloons Tower Defense, Plants vs Zombies, Kingdom Rush, PixelJunk Monsters, Defense Grid, geoDefense, Jelly Defense, Dungeons Defenders and on and on. It's spiked balls thrown by catapults, spinning blades, ice balls, cannons, and superhero monkeys with plasma beams that shoot out of their eyes. Most of us have played, have heard or have seen somebody play a Tower Defense style game. So, not surprisingly, this game is about positioning various types of monkeys around the board so that they can pop balloons.īut it's not just darts. My latest tower defense obsession is called Bloons Tower Defense 3, and is the inheritor of the name of a clever little game about a monkey popping b(a)lloons by throwing darts. Much like the old RPG grind, there is something very satisfying about the power-up cycle. As a matter of fact, the main difference between a tower defense game and a dungeon crawl is that in a dungeon crawl, you find the monsters and in tower defense, the monsters come to you.īut don't listen to me, because I'm sitting here telling you how banal these games are and yet I can't stop playing them. If you've never played one of these games, it's really just a twist on the RPG grind: kill stuff, get stuff, kill bigger stuff, get better stuff, ad infinitum. There are a hoarde of these games, now, primarily since they're very simple to build, and relatively easy to balance. It's been about two years since I recommended a tower defense game, and in that time, it has surprisingly become a genre in its own right.
